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    <title>ExcaliburStarship</title>
    <link>http://excaliburstarship.blogdrive.com/</link>
    <description>ExcaliburStarshio</description>
    <lastBuildDate>Sun, 29 Jun 2008 20:05:02 PDT</lastBuildDate>
    <generator>http://www.blogdrive.com</generator>
    <copyright>Copyright 2008.</copyright>
    <category>Online Gaming</category>
    <item>
      <title>Empire/Remembrance Day on Shadowfire</title>
      <link>http://excaliburstarship.blogdrive.com/archive/17.html</link>
      <pubDate>Sun, 29 Jun 2008 19:03:38 GMT</pubDate>
      <description>

This event celebrates 5 years of what is left of Star Wars Galaxies. Yet it is somewhat flawed. 

Many players enjoy receiving badges for various activities, including taking part in events. Usually you show up at the event, you get a badge. Not so this time.

There is an Empire Day celebration in Theed, Naboo and a parallel Republic Remembrance Day in Coronet, Corellia. Once an hour, on the hour, Darth Vader and Princess Leia respectively arrive in these places. Each time one person in the gathered crowd gets a badge. So there are 24 Imperial badges a day and 24 Republican, per server,... (more)</description>
      <comments>http://excaliburstarship.blogdrive.com/comments?id=17</comments>
    </item>
    <item>
      <title>Star Wars Galaxies YouTube Player</title>
      <link>http://excaliburstarship.blogdrive.com/archive/16.html</link>
      <pubDate>Sun, 14 Oct 2007 16:45:19 GMT</pubDate>
      <description>
 YouTube videos from Excalibur Starship and friends:


http://www.youtube.com/cp/vjVQa1PpcFNccx385RNj8HQYZJ9RJ4vqX2-X6oUIfJs     
</description>
      <comments>http://excaliburstarship.blogdrive.com/comments?id=16</comments>
    </item>
    <item>
      <title>Imperial Demolition in Star Wars Galaxies</title>
      <link>http://excaliburstarship.blogdrive.com/archive/15.html</link>
      <pubDate>Sat, 23 Jun 2007 15:47:27 GMT</pubDate>
      <description>After the New Game Enhancement was forced on the Star Wars Galaxies community, tens (if not hundreds) of thousands of players left the game. When their accounts lapsed, their houses were left standing in player cities on all servers. Presumably this was because Sony Online Entertainment and Lucas Arts didn't want to indicate the extent of their blunder by just having so many houses disappear. The true extent of the defection from the game would have been just too apparent. Denial (and a refusal to talk numbers) was the policy.Today, despite attempts to bring in new players, the game is a... (more)</description>
      <comments>http://excaliburstarship.blogdrive.com/comments?id=15</comments>
    </item>
    <item>
      <title>Reviedw: Star Trek Vanguard Reap the Whirlwind</title>
      <link>http://excaliburstarship.blogdrive.com/archive/14.html</link>
      <pubDate>Thu, 21 Jun 2007 13:21:14 GMT</pubDate>
      <description>It’s difficult to keep up with a
continuing series when the books come out a year apart. “Vanguard: Reap
the Whirlwind” (published May 2007) is the third book in a series that
started with “Vanguard: Harbinger”  (published July 2005) and continued with “Vanguard: Summon the  Thunderer” (published June 2006).
In the case of ordinary Star Trek
books this perhaps wouldn’t matter quite so much, everyone knows who
Kirk, Spock and McCoy are, or Picard, Ricard and Data. But this series
brings in a completely new cast of characters. Set in the period of The
Original Series, it... (more)</description>
      <comments>http://excaliburstarship.blogdrive.com/comments?id=14</comments>
    </item>
    <item>
      <title>Last Picture of My Bantha Hagrid?</title>
      <link>http://excaliburstarship.blogdrive.com/archive/13.html</link>
      <pubDate>Fri, 11 May 2007 17:07:36 GMT</pubDate>
      <description>

When Chapter 6 hits, creatures used as decorations and mounts in datapads are supposed to turn into something else. We're supposed to be able to reuse them as decorations or turn them into DNA for pets under the new system.

New mounts will have to be grown from eggs.

One can only hope that when Chapter 6 hits, things won't get messed up.

 
</description>
      <comments>http://excaliburstarship.blogdrive.com/comments?id=13</comments>
    </item>
    <item>
      <title>The Return of Tamed Creatures to Star Wars Galaxies</title>
      <link>http://excaliburstarship.blogdrive.com/archive/12.html</link>
      <pubDate>Sat, 28 Apr 2007 10:12:46 GMT</pubDate>
      <description>

The Star Wars Galaxies universe is currently agog over the impending introduction of the Beast Master profession. 

This is an attempt to restore the professions of Creature Handler and Bio-engineer, which disappeared a couple of years ago when the game developers introduced the massively unpopular New Game Enhancement (hundreds of thousands of subscribers quit at the time) reducing the number of professions from a couple of dozen to nine.

Part of that decision was apparently based on the low number of Master Creature Handlers, but the developers failed to understand that in the old game... (more)</description>
      <comments>http://excaliburstarship.blogdrive.com/comments?id=12</comments>
    </item>
    <item>
      <title>Urban Renewal in Star Wars Galaxies</title>
      <link>http://excaliburstarship.blogdrive.com/archive/11.html</link>
      <pubDate>Fri, 20 Apr 2007 17:25:37 GMT</pubDate>
      <description>
      Finally, finally, finally the houses of players who have left the game are being removed from Star Wars Galaxies.  All around the various servers/galaxies houses have been labeled (Abandoned). The developers are being careful however. E-mails have  been sent to the owners of all the structures, giving them a chance to  renew their subscriptions. If they don't, they will be deleted on June  5.  It's often been speculated that one reason Sony Online Entertainment  has don't this previously is because it would have revealed the massive  numbers of players who quit the game after the... (more)</description>
      <comments>http://excaliburstarship.blogdrive.com/comments?id=11</comments>
    </item>
    <item>
      <title>Review: Crucible: Spock The Fire and the Rose</title>
      <link>http://excaliburstarship.blogdrive.com/archive/10.html</link>
      <pubDate>Sat, 02 Dec 2006 08:19:09 GMT</pubDate>
      <description>This is the sequel to Crucible: McCoy Provenance of Shadows,
and the middle book of a trilogy revolving around the three main
characters of the original Star Trek, McCoy, Spock and Kirk. The three
books are all supposed to center around a key incident in the lives off
all three, the visit to 1930’s New York in the TV episode “City on the
Edge of Forever”, in which Kirk is forced to allow his love Edith
Keeler to die to preserve the timeline of the future.

The nice touch is that both books take
up the consequences of events in the TV episodes, filling in the lives
of the main... (more)</description>
      <comments>http://excaliburstarship.blogdrive.com/comments?id=10</comments>
    </item>
    <item>
      <title>Review: Crucible: McCoy Provenance of Shadows</title>
      <link>http://excaliburstarship.blogdrive.com/archive/9.html</link>
      <pubDate>Thu, 05 Oct 2006 12:36:17 GMT</pubDate>
      <description>Provenance of Shadows is the first of a new trilogy of Star Trek original series books by
David R. George III, each centering around the three main characters,
McCoy, Spock, and Kirk.
In his foreward George says he had a
problem adding something new to all the TV shows, movies, and books
already written about these characters. Instead he looks at their
entire lives, but with a crucial point of departure, the events of the
TV episode City on the Edge of Forever.
For the complete review, go to:



http://radiowood.com/2006/10/review-crucible-mccoy-provenance-of-shadows/

</description>
      <comments>http://excaliburstarship.blogdrive.com/comments?id=9</comments>
    </item>
    <item>
      <title>RIP Brenn</title>
      <link>http://excaliburstarship.blogdrive.com/archive/8.html</link>
      <pubDate>Fri, 24 Feb 2006 15:32:48 GMT</pubDate>
      <description>Shades of Mos
Muerte! Someone got herself elected Mayor of Brenn, then decided she
wanted to move elsewhere. Rather than let anyone run against her, she
deleted the city! Now what was one of the premier commerce centers of
our server no longer has a shuttle and critters and other NPCs wander
the streets. 




Brenn was no longer what it was before the NGE, but it should have been
allowed to die by attrition, and just because one person doesn't want
to live there is no reason for the other citizens to lose their city.
The three Excalibur Starship vendors have been removed and all... (more)</description>
      <comments>http://excaliburstarship.blogdrive.com/comments?id=8</comments>
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